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Showing posts with the label science fiction

Review: Metro 2033

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Metro 2033 by Dmitry Glukhovsky My rating: 5 of 5 stars Detailed review pending. View all my reviews A whole lot of things are crammed in Dmitry Glukhovsky’s post apocalyptic, claustrophobic, introspective, yet engrossing underground tunnel opera. From the very first chapter, the author had me hooked, with the detailed dives into the history and lore of how exactly, the remnants of humanity came to live in such existential squalor. How the populace had devolved into tribalistic colonies centered around the metro stations, where only a thin veneer of law and order held sway, just enough that humans don’t devolve into utter barbarity and cannibalism; well, mostly. How, lack of basic necessities we today take for granted, such as clean running water, medicines, and lights, are slowly but surely pushing them ever closer to the edge of annihilation. How, a simple errant spark, a mutated strain, some contaminated water is all that would t...

Review: DCeased: A Good Day to Die #1

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DCeased: A Good Day to Die #1 by Tom Taylor My rating: 3 of 5 stars Rating 3 out of 5 | Grade: C+; Promising, by cut short too early A Good day to Die, might be the first title in the DCeased series that sort of disappointed me. And not because it's not entertaining, it is. But with only one chapter, which is cut short teasing more to come, it sort of leaves the reader in Limbo. The story centers around some of the lesser-known heroes of the League, Mr. Terrific, Blue Beetle, Booster Gold, Big Barda & Scott Free, along with an appearance by John Constantine, as they try to find a cure for the plague wrought by the antilife equation and take back their planet. The final ditch plan they come up with is Booster Gold, and his stolen Time Machine. Which, if you ask post Flashpoint Barry Allen, is never a good Idea. Will their efforts bore fruit, or is it doomed to failure, that is the crux of this (again) too short comic. Which is a shame r...

Review: Iron Squad #1: Red Commando 1/2

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Iron Squad #1: Red Commando 1/2 by Jean-Luc Sala My rating: 4 of 5 stars Rating 4 out of 5 | Grade: B; Command & Conquer, mecha edition Disclaimer: I fully acknowledge that the period of the World wars is one of the darkest parts of human history. One which causes death, destruction & suffering on a continental scale. One which put into the collective consciousness, horrors pertaining to humanity, depths to which we never thought men could stoop to. Suffering and testament to human will, in Ethnic genocide & concentration camp (Something which is still being carried out by the ahem, ‘world’s next superpower’). It’s something which has shaped Geopolitical events for almost 80 years since. Not something to be made light of. Having said that, fictional stories where the Axis win the war, and establish a new world order, are a dime a dozen. It might be because, like me, there is a dedicated niche following of readers who guzzle it all up, li...

Review: Operation Rebalance

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Operation Rebalance by Jean-Luc Sala My rating: 2 of 5 stars Rating 2 out of 5 | Grade: D+ ; It all goes downhill pretty fast The concluding volume of Iron Squad, by Jean-Luc Sala, seems the most rushed and least interesting of the whole 6 Issue series. One which doesn't live up to the promise set in Vol.1 , either in terms of story, or artwork. The plot of this volume, where a bunch of OSS agents try and infiltrate the Nazi science facility that produces Neptunium, the super fuel that allows them to power their advanced armor, is lack luster, in terms of action & stakes. Which is a shame, as some of the characters had a halfway decent backstory to explore. Plus, some of the interesting characters from Vol. 1, the Russian campaigns had also made a comeback. The way in which these characters behave is completely random, and basically they do whatever it takes to make the plot 'edgy'. Unnecessary friendly fire, misunderstandings, sh...

Review: Iron Squad Vol. 2: Pacific Invasion

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Iron Squad Vol. 2: Pacific Invasion by Jean-Luc Sala My rating: 3 of 5 stars Rating 3 out of 5 | Grade : C; War of the World; 日本 edition The second volume of Jean-Luc Sala's Iron Squad, leaves much to be desired. This volume which focuses on the fictional invasion of the US by a 'mecha'nized Imperial Japan, sees a ragtag group of recruits, who highjack a command mecha of the Japanese to try and mount an almost suicidal mission to help the Allies. For one, the artwork of the story, which was the highlight of Volume 1, appear to be significantly watered down, and lacks the depth, richness & intensity as the original. There are a few panels which show promise, and I do appreciate the visuals of the Mechanized walkers treading the beaches in a mechapunk remake of the Invasion of Normandy. But it does fall short. Second, the characters, which do appear as interesting in the onset, don't really do anything to me, even as they ar...